Three contestants of three teams, all dressed up from the beginning of their powersuits, compete to win prizes. Host Roth shows an out of focus picture (e.g., person, place, thing or a T.V. show), every time the contestant buzzes in with the right identification to the picture earned 10 points and the same contestant was asked a multiple-choice question about the picture (e.g., pop culture, storybook, spelling words, places, etc.), worth 5 points. The first team who ended the game with 50 points was able to run inside the maze with the help of his/her partner, after a decision has been made (whether if he/she will go first or second). Then, after the first team won, the remaining two contestants went right into the speed round where each correct picture was still 10 points and host Roth will no longer have to ask anymore questions. An incorrect guess on a picture meant that Roth would read a clue to what that picture is without revealing anymore of it. The second team with 50 points went right inside the maze. In earler episodes of Season 1 is that the 3 contestants have 10 seconds to buzz in and correctly identify the picture to win whatever point value was awarded on the clock, and then the contestant can answer the question correctly in order to double their points. If time runs out or if all 3 contestants gets the picture wrong, then no points was awarded at that time, and the 1st 2 teams who ended the game with more than 50 points went into the maze. In the maze, after all the kids have been dressed up, the contestants' partner uses the joystick to connect with their partner (in any direction his/her partner chooses), before winning the game, in the fastest time. In the Mirror Maze, the contestants' partner must navigate the contestant to the Mirror-Man (who eventually took over their path), and the contestant must answer a question correctly posed by Roth in order to proceed. If at anytime, the contestant answers the question correctly, then they are free to go, but if they get it wrong or can't come up with an answer, then host Roth will automatically ask another question, 3 incorrect answers and/or passes the contestant has already made will force the contestant to wait for 5 more, until the runner is told to go. While finding 2 Power Sticks, the contestants' partner would have him/her go to the Honeycomb Maze, where the contestants' visor had to come down and his/her partner would have to direct him in the appropriate area of the contestant of where he/she is supposed to go, into the Chamber of Knowledge. After the contestant was told to put his/her visor up, then he/she entered the chamber to answer all 3 true/false questions from three of the six guardians. If the contestant gets 1 right from a guardian, then the door automatically opened, if the contestant gets it wrong, then one of the 5 guardians asked another question. 3 incorrect answers automatically opened the door with excessive time. If the contestant gets all 3 correct answers, then he/she took a short trip to the jar to stop the contestants' time. Then, its team #2 turn to do the same, to see if the contestant can beat the contestants' time (e.g., 1:56 (best time ever), 1:57, 2:40, 4:30, etc.), and if the contestant does this even quicker, then the contestant went on to the Prize Mountain. If not, then their opponents automatically went on to Prize Mountain. In Prize Mountain, there were 5 monitors, (e.g., both of them flashing PRIZE/NO PRIZE), after their partner locks in on the monitor, the contestants' job is to point their lazer, aim and (shout fire very often). If the contestant fired in on 3 'PRIZE' monitors before locking in on 3 'NO PRIZE' monitors, then the contestant went home with a grand prize (e.g., a $500 shopping spree at Sharper Image at Beverly Hills). In the fall of 1995, Roth was replaced by actor/heartthrob, Mario Lopez, and the rules stay the same, but the buzzers were replaced by laser podiums and there was a 'Bonus Picture' worth 15