Toys have always been used as propaganda objects. By re-branding violence as action, toys such as G.I. Joe smuggle a culture of military victory into the innocent universe of the child. A series of nationalistic toys re-frames the political situation of the East China Sea from the point of view of the Chinese propaganda machine. This enduring territorial dispute over eight uninhabited rocks, is played out by series of fantastical friendly monsters designed from warships, jet planes, and military machinery that describe the claiming of these islands. Political photographs that may be long lost in the memories are replayed through the actions of these characters and the innocent child's bedroom is transformed into a stage for the toys. A stage where politically charged, propagandized historical events are enacted through play; collapsing the complexities and scale of the territorial dispute into a bedroom, through the imagination of a small Chinese girl.